Copyright 2021 Homecoming Servers LLC. I have a level 38 Necro/Dark MM, and the one power, I have slotted for - to Hit, is Fearsome Stare, this is always my opener. Defense is generally easier to accumulate, and you simply don't have the hit points to make capped (75%) Resist worthwhile. Resistance debuff (hard targets its nice, like avs). My demon/thermal was a concept/theme build so a tew more attacks bit he's my exception. Copyright 2021 Homecoming Servers LLC. Applying that to MM builds, it's very easy using just one small purple inspiration to get you the missing 12.5% Defense, whereas it takes 4x small orange Resistance insp's to replace just the 40% you can get from an Epic Shield or even two to replace the 20% you get from Tough. Overall, this build is made for survival of the fittest while providing a massive de-buff for the mobs/enemy's while providing a good amount of support for team use. The pain in the backside is when the Darkest Night anchor runs off or dies.. With max slotting you get them approaching 32% when the doubled Hybrid T4 Support Core Embodiment is up: That means you probably also want Barrier for difficult fights, in which case you might decide to take a different Hybrid. Mastermind - Paragon Wiki Archive The less clicking, the better. . And while it is thematically appropriate for both demons and fire, I might try Scorpion Shield first. I consider Howling Twilight to be one of the highlights of Dark Miasma. You'll probably spend more time yelling at your Demonlings when they run off where they aren't supposed to be, but other than that what else are you going to do? I did take soul for the added resist in toxic, but mainly for the aesthetics. But lower the Range defense cap if possible to get another one up a bit higher. I am plaining to respec when I hit 50 so i can refine my enchanment slots and so on. Maybe it's the lack of coffee this early in the morning, but dark blue and black and dark purple on slate blue background equals I can't read half of what you posted. Thanks ! |E988B5EEBFDB039BF90935437DE92C5D780F53F6AA4CDC57CD2C8999974E8D0A239| |76498A76498A724C25312E12989F0949C951E8C506F847ACDFAD6ED964F71F7FA2B| Their power sets are: Primary: Summon Secondary: Buff Mastermind Stats Survivability 7 Melee Damage 3 Ranged Damage Its just an overall dark issue. Havendock's Calm Oceanic City Building Belies Its Ambitious - IGN Overall, this build is made for survival of the fittest while providing a massive de-buff for the mobs/enemy's while providing a good amount of support for team use. Overview As a Mastermind, you excel at using others to do your dirty work. All rights reserved. Not exactly what you're looking for, but hopefully a good starting point; you should really only have to modify the pet slotting. I built out a Thugs/Time a little while back with help through the forums and googling, but I can't seem to find the elusive Demons/Storm that supposedly has the highest DPS potential. As @RageusQuitus2says, the attacks all carry a short duration resistance debuff (9.375%) similar to (but smaller than) Sonic Blast's resistance debuffs. If you do not face plant at least once a day; Go reset your Notoriety. Mastermind: LF a Demon/Pain Build : r/Cityofheroes - Reddit City of Heroes : The World's Most Popular Superpowered MMO Whipping stuff, while fun.I cant see as a viable set and besides, demons are naughty biys and need to be punished because without the punishment they wont know their overlord. Below is what it came to be after the slight change. Honestly you may want to concentrate on Ranged and/or AoE. (Before any Demon buffs are added in) Your heals will keep em up just fine. DPS being your pets. |6AB8A9E75E96BA4199FF18BD687C423E059B9F91CF4197E87999EBA597567A68A58| However Im going to keep watch on this thread because I am leveling up a beast/kin and it may be helpful. All of his powers cost more endurance, and often for less effect, than they would for anyone else. This game is all about how you want to play. 50% recharge reductionon their skills, +endurance and move speed. What power would you replace to get Howling Twilight ? That said i need to look at jjs build he is usually spot on. [] and you simply don't have the hit points to make capped (75%) Resist worthwhile. ------------. ), CaltoArm-Acc/Rchg(A), CaltoArm-Acc/Dmg(3), CaltoArm-Acc/Dmg/Rchg(3), CaltoArm-Dmg/EndRdx(5), ExpRnf-Acc/Dmg(5), ExpRnf-+Res(Pets)(11), TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(7), TchoftheN-Acc/Heal(7), TchoftheN-Acc/EndRdx/Heal/HP/Regen(9), TchoftheN-Acc/EndRdx/Rchg(9), TchoftheN-%Dam(11), ImpSwf-Acc/Slow(A), ImpSwf-Rng/Slow(36), ImpSwf-Acc/EndRdx(36), ImpSwf-EndRdx/Rchg/Slow(40), ImpSwf-Dam%(43), CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(34), CldSns-%Dam(34), CldSns-ToHitDeb/EndRdx/Rchg(43), SprCmmoft-Rchg/PetAoEDef(A), SprCmmoft-Acc/Dmg/EndRdx/Rchg(13), SprCmmoft-Acc/Dmg(13), SprCmmoft-Dmg/EndRdx(15), SprCmmoft-Acc/Dmg/Rchg(15), SprCmmoft-Dmg/EndRdx/Rchg(19), LucoftheG-Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(17), LucoftheG-Def/Rchg(43), SvrRgh-PetResDam(A), EdcoftheM-PetDef(19), CaltoArm-Acc/Dmg(23), CaltoArm-+Def(Pets)(23), LucoftheG-Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21), AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit(25), AdjTrg-ToHit/Rchg(25), AdjTrg-EndRdx/Rchg(33), AdjTrg-ToHit/EndRdx/Rchg(34), SprMarofS-EndRdx/+Resist/+Regen(A), SprMarofS-Acc/Dmg/EndRdx(27), SprMarofS-Dmg(27), SprMarofS-Dmg/EndRdx(29), SprMarofS-Acc/Dmg(29), SprMarofS-Acc/EndRdx(31), StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(33), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(46), LucoftheG-Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31), GldArm-3defTpProc(A), GldArm-ResDam(36), GldArm-End/Res(37), TchoftheN-Acc/EndRdx/Rchg(A), TchoftheN-Heal/HP/Regen/Rchg(39), TchoftheN-Acc/Heal(39), TchoftheN-Acc/EndRdx/Heal/HP/Regen(39), TchoftheN-%Dam(40), Lck-%Hold(50), GrvAnc-Hold%(A), GrvAnc-Immob/EndRdx(42), GrvAnc-Acc/Immob/Rchg(42), GrvAnc-Acc/Rchg(42), GrvAnc-Immob/Rchg(50), GlmoftheA-Dam%(A), GlmoftheA-Acc/Rchg(45), GlmoftheA-Acc/EndRdx(45), GlmoftheA-Acc/Fear/Rchg(45), GlmoftheA-EndRdx/Fear(46), Rgn-Dmg/EndRdx(A), Rgn-Dmg(48), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(50), Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(40), Pnc-Heal/+End(46), PrfShf-End%(A), EffAdp-EndMod(37), EffAdp-EndMod/Acc(37), https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html, https://paragonwiki.com/wiki/Attack_Mechanics, https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/. These demonic servitors wield hellfire and serve you through some dark compact. 1. Now picture how durable your pets are with a full barrier, +absorb, in your Faraday's Cage. I would go for Hasten to get Tar Patch up as often as possible. Test build run Demons/Cold mastermind crushes pylon in no time. Which isn't much and does not affect many of the powers but did add 3 sec rech to Hell on Earth (I was fine with). Deepfriedsalad 4 yr. ago My bias here is to get to around or slightly above 32.5% Def and then after that build to maximize resistance. So far I havent found thermal very busy, but Im only L16 so far. And I also opted for more accuracy than your build had but did get damages up to 88-92%'s, though did manage to reduce the rech by 3.75%. 1 Slash Commands 2 Macros 3 Keybindings 3.1 Preset Keybinds 4 Emotes Slash Commands In City of Heroes and City of Villains, there are a number of commands that can be typed on the chat command line to execute various functions. Never thought of takingzeroattacks at all. How to create a God-Teir mastermind (homecoming) OR why - Reddit I dont recall it being busy. Add mod Mods. I also might do demon/kin next. I have yet to begin with the incarnate trials but did want to prep one of my hero/vill for getting into them. Demon / Kin Build - Mastermind - Homecoming Scaling resist was taken out due to it not being any use if your health is full (I do get its concept but I haven't had any good benefit out of using one). City Of Villains - The Mastermind Archetype - Phan Or could pick up Fighting. Never thought of takingzeroattacks at all. I'm a shake box to this and its too risky for me. Here you go. |-------------------------------------------------------------------| Mind you this isn't a Mastermind Dark issue. Best Power Pool Choices | City of Heroes: Homecoming - YouTube Tankermind wise with Robot Traps.. At defense cap there are times an attack on me from an AV will instantly wipe out my pets.. What power would you replace to get Howling Twilight ? Shield Wall and Reactive Defense uniques will help buff up all resist types on your build. You could use the movie "the warriors" for a theme. That was exactly what I was thinking when I read that write up I ALWAYS play in bodyguard mode ! A Mastermind's primary sets all revolve around summoning and a couple of ranged attacks -- you have three summoning powers and two summon upgrades in each set, with the other attacks or powers. Is Mercenary Mastermind really that bad? : r/Cityofheroes - Reddit Perhaps you build killer robots, command deadly Ninja, order hardened soldiers, or summon the undead to do your bidding. |C54CCF3795CD38909F9B0B8F1A4BE7E251D3C8A60CE51BCF6492E1B184319B58CA2| |EC72F525F03FCE7BE8F4| Took some of JJDrakken's slotting ideas. My goal in mind is the redundantvet lvls for incarnates. Level 1: Summon Demonlings (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (3) Call to Arms - Accuracy/Damage (3) Call to Arms - Damage/Endurance (5) Call to Arms - Accuracy/Damage/Recharge (5) Call to Arms - Endurance/Damage/Recharge (7) Call to Arms - Accuracy/Recharge Level 1: Twilight Grasp (A) Accuracy IO I have asked around on general forum on being S/L capped and S/L resistance capped as a play style and several who play it say it is not the best to rely on this type of build. That said attack has a small resistance debuff is langiape. SSR's COH: HC Builds 1.1K views 1 year ago But Demons is one of the top damage picks for MMs, and likely the best single target primary. |-------------------------------------------------------------------|. Hyperstrike's build looks good to me. By 88 Posts 24 Topics Last post by Ishboo81 in Re: Ninja on May 24, 2019, 07:27:10 PM Peacebringer. It gets decent resistance and overall defense while hitting ranged soft cap. Mastermind - City of Heroes: Rebirth Wiki Perhaps you build killer robots, command deadly Ninjas, order hardened soldiers or summon the undead to do your bidding. So if your playing Tankermind style where you're taking attacks onto your MM itself, resistance can make the difference between your pets surviving or being wiped out Pb/aoe attacks that get past defenses. Discuss Mastermind Builds here. MM attacks are the lowest DPS in the game (Lower then a Defenders). It takes me weeks to create, recreate and recreate and then ask and then see another technique and then recreate once again before I get to a final build I am happy with. It increased from +3% to +12.9% (To all damage types). The Mastermind is a difficult class to play, often demanding constant attention to control your minions and stave off the retribution of your enemies. The God-Teir mastermind is about 4 things in this order - Picking a primary/secondary combination that synergizes AND is damage focused - Fitting the pet defense/resist auras into your build - Building for Recharge and Endurance recovery above everything else - Knowing what procs to fit into your build and where So lets take this in order. Yes, on Homecoming anyway. And you have NONE of the common powers that allow you to bridge this. Wow. Villain Plan by Mids' Villain Designer 1.962http://www.cohplanner.com/, Level 50 Magic MastermindPrimary Power Set: Demon SummoningSecondary Power Set: Dark MiasmaPower Pool: FlightPower Pool: LeadershipPower Pool: FightingPower Pool: LeapingAncillary Pool: Soul Mastery, Villain Profile:Level 1: Summon Demonlings -- CaltoArm-Acc/Rchg(A), CaltoArm-Acc/Dmg(3), CaltoArm-Acc/Dmg/Rchg(3), CaltoArm-Dmg/EndRdx(5), ExpRnf-Acc/Dmg(5), ExpRnf-+Res(Pets)(11)Level 1: Twilight Grasp -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(7), TchoftheN-Acc/Heal(7), TchoftheN-Acc/EndRdx/Heal/HP/Regen(9), TchoftheN-Acc/EndRdx/Rchg(9), TchoftheN-%Dam(11)Level 2: Tar Patch -- ImpSwf-Acc/Slow(A), ImpSwf-Rng/Slow(36), ImpSwf-Acc/EndRdx(36), ImpSwf-EndRdx/Rchg/Slow(40), ImpSwf-Dam%(43)Level 4: Darkest Night -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(34), CldSns-%Dam(34), CldSns-ToHitDeb/EndRdx/Rchg(43)Level 6: Enchant Demon -- EndRdx-I(A)Level 8: Hover -- LucoftheG-Rchg+(A)Level 10: Howling Twilight -- RechRdx-I(A)Level 12: Summon Demons -- SprCmmoft-Rchg/PetAoEDef(A), SprCmmoft-Acc/Dmg/EndRdx/Rchg(13), SprCmmoft-Acc/Dmg(13), SprCmmoft-Dmg/EndRdx(15), SprCmmoft-Acc/Dmg/Rchg(15), SprCmmoft-Dmg/EndRdx/Rchg(19)Level 14: Fly -- BlsoftheZ-ResKB(A)Level 16: Shadow Fall -- LucoftheG-Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(17), LucoftheG-Def/Rchg(43)Level 18: Hell on Earth -- SvrRgh-PetResDam(A), EdcoftheM-PetDef(19), CaltoArm-Acc/Dmg(23), CaltoArm-+Def(Pets)(23)Level 20: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21)Level 22: Tactics -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit(25), AdjTrg-ToHit/Rchg(25), AdjTrg-EndRdx/Rchg(33), AdjTrg-ToHit/EndRdx/Rchg(34)Level 24: Boxing -- Mk'Bit-Acc/Dmg(A)Level 26: Summon Demon Prince -- SprMarofS-EndRdx/+Resist/+Regen(A), SprMarofS-Acc/Dmg/EndRdx(27), SprMarofS-Dmg(27), SprMarofS-Dmg/EndRdx(29), SprMarofS-Acc/Dmg(29), SprMarofS-Acc/EndRdx(31)Level 28: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(33), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(46)Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)Level 32: Abyssal Empowerment -- EndRdx-I(A)Level 35: Dark Embrace -- GldArm-3defTpProc(A), GldArm-ResDam(36), GldArm-End/Res(37)Level 38: Dark Servant -- TchoftheN-Acc/EndRdx/Rchg(A), TchoftheN-Heal/HP/Regen/Rchg(39), TchoftheN-Acc/Heal(39), TchoftheN-Acc/EndRdx/Heal/HP/Regen(39), TchoftheN-%Dam(40), Lck-%Hold(50)Level 41: Soul Tentacles -- GrvAnc-Hold%(A), GrvAnc-Immob/EndRdx(42), GrvAnc-Acc/Immob/Rchg(42), GrvAnc-Acc/Rchg(42), GrvAnc-Immob/Rchg(50)Level 44: Fearsome Stare -- GlmoftheA-Dam%(A), GlmoftheA-Acc/Rchg(45), GlmoftheA-Acc/EndRdx(45), GlmoftheA-Acc/Fear/Rchg(45), GlmoftheA-EndRdx/Fear(46)Level 47: Crack Whip -- Rgn-Dmg/EndRdx(A), Rgn-Dmg(48), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(50)Level 49: Combat Jumping -- LucoftheG-Rchg+(A)Level 1: Brawl -- Mk'Bit-Acc/Dmg(A)Level 1: Prestige Power Dash -- EndRdx-I(A)Level 1: Prestige Power Slide -- EndRdx-I(A)Level 1: Prestige Power Quick -- EndRdx-I(A)Level 1: Prestige Power Rush -- EndRdx-I(A)Level 1: Prestige Power Surge -- EndRdx-I(A)Level 1: Sprint -- EndRdx-I(A)Level 1: SupremacyLevel 2: Rest -- EndMod-I(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(40), Pnc-Heal/+End(46)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), EffAdp-EndMod(37), EffAdp-EndMod/Acc(37)Level 50: Vigor Core ParagonLevel 50: Void Radial Final JudgementLevel 50: Diamagnetic Radial Flawless InterfaceLevel 50: Banished Pantheon Core Superior AllyLevel 50: Support Core EmbodimentLevel 50: Ageless Core Epiphany Watching the lionesses go to town on flopping bad guys just cracks me up. The rest are all too good. It seems like a pretty lame and situational power to take. Alas, I do not. 24 722 views 1 year ago MARYLAND Had a Request for a Demon Nature Mastermind and here is what I came up with! Hi guy I am tinkering with this build but I m having trouble getting to my def and resist caps. Ditched Bonfire for Scorpion Shield. Is thermal a really busy set? This is my mastermind tank build that gives you not only great defense, but also great healing, and some crowd control. If you play Tankermind Style where you stay in Bodyguard mode, then you most certainly have a large enough hit point pool from your pets to massively benefit from Resistance. Necromancy | City of Heroes Wiki | Fandom